Krafton's acquisition of Hi-Fi Rush studio Tango Gameworks was motivated by the desire to maintain its legacy, rather ...
The chief executive of South Korean publisher Krafton reveals the company's reason for acquiring Hi-Fi Rush developer Tango ...
The game industry is a cut-throat business and Krafton had the guts to bet on passion and creativity over sales. There is no ...
South Korean gaming giant Krafton's recent acquisition of Microsoft Corp.’s MSFT Tango Gameworks, known for titles like The ...
Krafton CEO Changhan "CH" Kim said that the South Korean publisher acquired Hi-Fi Rush developer Tango Gameworks to preserve ...
PUBG publisher Krafton has sad it didn't buy Tango Gameworks from Microsoft because it cares about making a profit, with CEO ...
PUBG publisher Krafton has sad it didn't buy Tango Gameworks from Microsoft because it cares about making a profit, with CEO Changhan Kim admitting "we don't think Hi-Fi Rush 2 is going to make us ...
PUBG's studio reckons a Hi-Fi Rush sequel might not make the company buckets of cash, but the team wasn't saved from a ...
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Hint: it wasn’t because the studio was a major moneymaker. Despite being Xbox’s biggest and most charming exclusive released ...
Krafton's CEO has said the decision to acquire Tango Gameworks wasn't financially driven, admitting Hi-Fi Rush 2 is probably not going to make money.
They want to try something new, and we want to do more of that." Following its acquisition of Hi-Fi Rush studio Tango ...