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Sorting is one of the most common functions performed by a computer, and Quicksort is one of the most efficient ways to do it. This article demonstrates the usefulness of a graphical debugger for ...
The GPU-Quicksort implementation requires barriers and atomic functions that are available in OpenCL 1.2 and are supported by practically all modern hardware capable of running OpenCL 1.2.
GPU-Quicksort in OpenCL 1.2 The GPU-Quicksort in OpenCL 1.2 is a straightforward implementation following the algorithms described in the Cederman/Tsigas paper.
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