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GPU-Quicksort in OpenCL 1.2 The GPU-Quicksort in OpenCL 1.2 is a straightforward implementation following the algorithms described in the Cederman/Tsigas paper.
The GPU-Quicksort implementation requires barriers and atomic functions that are available in OpenCL 1.2 and are supported by practically all modern hardware capable of running OpenCL 1.2.
Sorting is one of the most common functions performed by a computer, and Quicksort is one of the most efficient ways to do it. This article demonstrates the usefulness of a graphical debugger for ...
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